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Moodles_EN.txt
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Sandbox.txt
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		Sandbox_ETW_FoodSicknessSystemCounter_tooltip = "Determines how much food sickness you need to accumulate to lose/gain Food Sickness-related traits, Weak Stomach and Iron Gut. Sickness can range from 0 to 1, where 1 can lead to death. Each minute, your current food sickness level is added to the counter.",

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		Sandbox_ETW_FoodSicknessSystemNormalSicknessMultiplier = "Normal Sickness Contribution",
		Sandbox_ETW_FoodSicknessSystemNormalSicknessMultiplier_tooltip = "Sickness gained specifically from food and general sickness are different things in the game. This multiplier allows normal sickness to count for gaining the Food Sickness System traits.",

		Sandbox_ETW_ImmunitySystem = "Immunity System",
    	Sandbox_ETW_ImmunitySystemCounter = "Immunity System counter",
    	Sandbox_ETW_ImmunitySystemCounter_tooltip = "Upon reaching the half of value on this counter you lose Prone to Illness, upon reaching the value you gain Resilient. Every minute current cold strength is added to the counter. Being infected with Knox Infection also contributes to counter (so if you run mods that can help you fight infection, like Antibodies, it will help with Immunity System)",
		Sandbox_ETW_ImmunitySystemInfectionMultiplier = "Knox Infection Multiplier",
		Sandbox_ETW_ImmunitySystemInfectionMultiplier_tooltip = "This is multiplier how much Knox infection level contributes to Immunity System progress.",


UI.txt
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